Gardner
See also: {}
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{Piaget}
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{Montessori}
{Skinner}
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Gardner
Note: "GMIT's" will be used to refer to
"Gardner's Multiple-Intellegences Theories".
On this page: {Intro}
{Gardner - A Redux}
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{Gardner via EduScapes}
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{Links}
Intro
The List
Verbal-Linguistic
Logical/Mathematical
Visual/Spatial
Bodily/Kinesthetic
Musical/Rhythmic
Intrapersonal
Interpersonal
Naturalist
Existentialist
Gardner - A Redux
Gardner via EduScapes
via: http://eduscapes.com/tap/topic68.htm
accessed: 2008.04.29 @ 11:32 PCT +10GMT
Verbal-Linguistic
Logical/Mathematical
Visual/Spatial
Bodily/Kinesthetic
Musical/Rhythmic
Intrapersonal
Interpersonal
Naturalist
Existentialist
Verbal-Linguistic
Tech and GMIT's - Verbal/Linguistic
These "word smart" people learn best
through language including speaking,
writing, reading, and listening. They
are able to verbally or in writing
explain, convince, and express
themselves. They enjoy writing and
creating with words. They would also
enjoy e-books, interactive books on
CD-ROM, and other text-based software.
Roles: They enjoy being the secretary,
taking notes, and using the word
processor. They would enjoy
organizing the group's text and
putting the project together.
They enjoy the researching,
listening, reading, and writing
aspects of a research project.
1 Technology Tools
2 Web development tools - sharing a poem, myth, legend, news article
3 PDF files
4 Word processing (Word, Appleworks) - writing, rewriting, process writing
5 Brainstorming, listing, review terms, writing definitions, listing ideas
6 Writing a video script
7 Voice annotation in word processing
8 Using comments in word processing
9 Desktop publishing (Publisher, Pagemaker) - the text aspect, bookmaking
10 Desktop presentation (PowerPoint, Astound) - the text organization aspect
11 Story-creation software (poems, essays, letters)
12 Multimedia authoring (HyperStudio) - the text aspects
13 Audio recorders and digitizers - recording oral histories and interviews
14 Video recording - text aspect
15 storytelling, news program, interview, scripting, choral reading, retelling,
16 speaking, debating, dramatizing
17 Email
18 Discussion lists and forums - discussing, debating
19 Social networks
20 Chats
21 Reading and interpreting web information
22 Electronic reference tools - encyclopedia, dictionaries
23 CD-ROM Interactive books on CD, e-books, and text-based software
Logical/Mathematical
Tech and GMIT's - Logical/Mathematical
These "number smart" people learn best
through numbers, reasoning, and problem
solving. They are able to create and
manipulate visuals and create mental
pictures from many perspectives. They
like to weigh, measure, calculate, and
organize data. Give students opportunities
to create or manipulate data they find on
the Internet. Provide them with a video
camera to record their scientific
experiment. Get them to use other
intelligences in their sharing of data
such as making an analogy or debating
an issue.
Roles: They enjoy collecting data,
conducting experiments,
and solving problems.
Creating spreadsheets,
databases,
charts,
and other data organization
and calculation projects
would be their contribution
to a group.
They enjoy problem solving,
measuring,
sequencing,
predicting,
experimenting,
classifying,
and data collection aspects of a research project.
1 Technology Tools
2 Organizational tools (databases, calendars)
3 Calculation tools (spreadsheets)
4 Online calculation tools and utilities
5 Scientific equipment (probes)
6 Science and math software
7 Spreadsheets
8 Statistics
9 Graphing calculators and software
10 Multimedia authoring (HyperStudio) - show results, animate
11 Videotape - experiments, demonstrations, data gathering
12 Animation - demonstrate an experiment
13 Desktop presentation (PowerPoint) - show results
14 Online data collection
15 Problem solving software
16 Webquests
17 Computer-aided design - for problem solving
18 Strategy, logic, and critical thinking software
Visual/Spatial
Tech and GMIT's - Visual/Spatial
These "picture smart" people learn best
visually and tend to organize their
thinking spatially. They like to think
and create pictures. They are also drawn
to information that is presented in a
visual form. Encourage students to combine
visual elements such as editing photographs
or enhancing line drawings.
Encourage them to add other intelligences
such as written or oral descriptions or
discussions. Ask them to make visual
metaphors and stories.
Roles: They would enjoy illustrating the project,
identifying the visuals,
color-coding the presentation,
and creating the storyboard for the project.
They enjoy identifying project visuals
and visualizing aspects of a research project.
1 Technology Tools
2 Photo sharing websites
3 Comics and Sequential art
4 CAD - Computer-Aided Design
5 Animation software
6 Puzzle building tools
7 Draw programs - Illustrator, CorelDraw
8 Paint programs - Photoshop, Paint, KidPix, AppleWorks
9 Timeline making - Tom Snyder's Timeliner
10 Imaging software - Fireworks
11 Desktop publishing (Publisher, Pagemaker) - layout aspect
12 Desktop presentation (PowerPoint, Astound) - visual layout aspect
13 Computer-generated charts, graphs, and tables (Graph Action; Graph Club)
14 Spreadsheets for charts and graphs
15 Web development tools
16 Digital drawing pads
17 3D and morphing software
18 Multimedia authoring (HyperStudio)
19 Map making tools (Tom Snyder's Mapmaker)
20 Video conferencing
21 Scrapbooking, photo albums, and slide shows: oral history projects
22 Visual information materials: photographs, clipart, charts, graphs, tables
23 Color-code projects and ideas
24 Match pictures to vocabulary words
25 Websites with visual organizers or use color
26 Visual Artwork
27 Computer-generated Board Games
28 Scanner
29 Digital Camera
30 Concept Mapping Tools and Diagrams (Inspiration & Kidspiration)
Bodily/Kinesthetic
Tech and GMIT's - Bodily/Kinesthetic
These "body smart" people learn best
through physical activity such as dance,
hands-on tasks, constructing models, and
any kind of movement. They are able to
manipulate and control objects, as well
as express their ideas through movement.
Give these students a video camera and
let them record their movement such as
a wood working activity or a skit. Add
other intelligences such as taking still
pictures and writing about the steps
in the process.
Roles: They like to create and move around.
Get them involved with gathering
and organizing physical materials,
keyboarding,
acting out roles,
or manipulating objects.
They would like to run the camera, operate
the mouse, or take the pictures.
1 Technology Tools
2 Keyboarding, mouse, joystick, and other devices for movement
3 Scientific probes and microscopes
4 Video production - skits, dances, sports, role playing, demonstrations
5 Animation - Macromedia Flash
6 Claymation - sequence of movement
7 Handheld Palms and Alphasmart - you can carry them everywhere
8 Virtual Field Trip - using and creating
9 Lego Logo and Robotics - other construction kit projects
10 Digital still and video cameras - skits, plays, role playing, demonstrations
11 Virtual worlds
Musical/Rhythmic
Tech and GMIT's - Musical/Rhythmic
These "music smart" people learn best through sounds including listening and making sounds such as songs, rhythms, patterns, and other types of auditory expression. They are able to use inductive and deductive reasoning and identify relationships in data. Provide students with audio and video recorders to capture their musical expressions. Ask them to choose appropriate music to go with a slide show, artwork, or poem. Create and record hand-made instruments. Add other intelligences such as drawing patterns of music or writing about music and sounds.
Roles: They like to choose and compose music for multimedia presentations. They like to see and hear patterns, so they may be good at sequencing a presentation. They are good listeners, so ask them to look for things that might be missing after watching a videotape.
1 Technology Tools
2 Video and audio recorders - digitize singing, musical instruments
3 Sound and music files
4 Music clips
5 Music generation software
6 Animation - Macromedia Flash
7 Music composition software
8 DVDs and CD-audios
9 Interactive books with audio elements
10 Audio notation in word processors
11 Music sharing sites
Intrapersonal
Tech and GMIT's - Intrapersonal
These "self smart" people learn best through metacognitive practices such as getting in touch with their feelings and self motivation. They are able to concentrate and be mindful. Provide tools to help students "think about their thinking" through writing, diagraming, or recording ideas.
Roles: They are good at setting and pursuing goals
and assessing work.
They are good at working independently toward a group goal.
1 Technology Tools
2 Computer-based journaling
3 Concept maps (Inspiration and Kidspiration) - idea webs
4 Problem solving software - self paced software
5 Internet research - self paced
6 Word processing - brainstorming, diaries, journals
7 Video projects - record personal ideas
8 Multimedia portfolios
9 Blogs
Interpersonal
Tech and GMIT's - Interpersonal
These "social smart" people learn best through interaction with other people through discussions, cooperative work, or social activities. They are able to create synergy in a room by being aware of the feelings and motives of others.
Roles: They are good at rallying the group together and getting discussions going. They are good at teaching other members of the group and coordinating activities. In a group project, they are good at peer editing.
1 Technology Tools
2 Blogs
3 Email projects
4 Chat
5 Word processing - chain writing, group editing, peer writing, brainstorming
6 Listservs
7 Forums and discussions
8 Video and teleconferencing
9 Group decisions software - Tom Snyder's decision
10 Social networks
11 Webquests with collaborative elements
12 Video recording - sharing with others through skits, debates, role plays
13 Collaborative computer software or games
14 Group presentations (PowerPoint)
15 Telecommunications projects - Flat Stanley
16 Peer tutoring
17 Virtual worlds
Naturalist
Tech and GMIT's - Naturalist
These "nature" people learn best through the interactions with the environment including outdoor activities, field trips, and involvement with plants and animals. They see the subtle meanings and patterns in nature and the world around them. They are able to adapt.
Roles: They could enjoy field trips that involve observation and recording the world around them.
Technology Tools
Audio and video cameras - record natural world
Digital cameras - record natural world, field trips
Word processing - journaling, natural information
Data organization and calculation (database, spreadsheet) - observations
Desktop presentations (Powerpoint) - show tends and changes over time
Use microscopes and probes - nature up close
Geocaching - GPS
Existentialist
Existentialist
A new intelligence is existentialist.
These "wondering" people learn best
through seeing the "big picture" of
human existence by asking philosophical
questions about the world.
Technology tools include
1 email,
2 chat,
3 listservs,
4 teleconferencing,
5 and other interactive communication tools
to help students address their questions.