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V/R Maquette Play

See also: -[V/R Self Portrait]- -[]-

V/R Maquette Play

On this page: {} {Paper Doll Play} {Physical Handicaps} {} {} {} {} {}

Paper Doll Play

Inspired by a post on www.MomsMontisorri.com site. mirrored here: -[
Body Puzzle]- What about "visiting" some one else's dream? This idea consists of three phases: 1. Draw a picture of a dream scape or fantasy place. 2. Draw a picture of yourself and then cut it out (card stock would be good for this). 3. Invite other people to come visit your dream scape. The children then "play" in the area with the dream-scape's author as their guide. I thought of this when confronted with the idea ofchildren in wheel chairs (etc) and who wouldn't be able do the full body drawing.... hmmm 1. Have each student draw out a dream as a landscape or such of a dream or fantasy place. Don't forget props, etc. Use a fairly large piece of paper and don't forget to leave a space in the middle for visitors. 2. Draw themselves in a picture and then cut out the picture. Card stock might be usefull for this so that they could re-use the maquettes later on in similar kinds of play. Also, this goes back to the art therapy idea of drawing yourself in several different moods; eg, happy, sad, lonely, over-joyed, etc. And so allowing the person to non-verbally show how they feel in a V/R and (if so as might happen) their mood changes (hopefully from sad/lonely to happy/thoughtful/etc) they would then substitute THAT maquette for them in the "play". 3. Then invite different people to their dream scape. And people take a tour and then go from one to the other. There is no reason that the group (esp in a hospital sitution where they see the same kids, parents, staff, etc everyday can't model the hospital itself, places where they go for a visit - eg, the museum, zoo, etc. Also, remember that even if they are sick-bound a vid of a place or vist made by the teacher can be shown and the kids/adults can draw things from it and then visit it virtually all without leaving the hospital.

Physical Handicaps

One of the main problems (as i see it) for a physically handicapped person is being able to actualise their play. From the POV of robotics, there is no reason that the same technology that goes into the use of a keyboard couldn't go into an articulated maquette. In this sense, the anthropomorphic representation (or should i say an huminculuic? representation) of the person should be able to express the things that the handicapped person would be able to express if they were physically able. This should (at the very least) be able to express how they are feeling; eg, the use of "smileys" in email/blogs/etc. Further, the user should have an array of forms that they can "put on" - much as one might put on a hat to assume a certain manner of being, etc.